The core of the lineup is quite simple (6) Knights + (3) Dragons. Knights are good versus physical damage burst (Assassins) as well!.Dragons (most importantly DK) is one of the hardest late-game carries.Knights are the best counter to Mages, and as you can notice a lot of high-tier lineups have Mages as part of the build.Take them with a grain of salt - everything is situational based on what you're getting from the shop.ĭragon + Knights lineups are Tier one and unlikely to fall off for two simple reasons: Once the late game comes people will deliberately buy your key legendary (Techies and Zeus) and it's probable that you'll die (or at least lose too much HP) against the mature lvl8 lineups before you reach your full late-game potential.īelow you can find example lineups for most of the popular strats. Gods and Goblins are noticeably weaker at this rank, which is reflected in the data above. Try to have a lineup that's mature by lvl8 - lvl9 and 10 are a luxury. Makeshift lineups with multiple 2 to 4 unit synergies are great for that reason. maintain ~30 instead of 50 gold), and try not to rely on reaching 9/10-unit lineups or specific legendary units. 21-26) are hard, and if you are playing too greedily you will lose a lot of HP. This means the mid-late-game rounds (esp.
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